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43 lines
1.2 KiB
43 lines
1.2 KiB
package statistics |
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import ( |
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"server/common" |
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"server/modules/backend/app" |
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"server/modules/backend/models" |
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utils "server/modules/backend/util" |
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"server/modules/backend/values" |
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"github.com/gin-gonic/gin" |
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) |
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func PlayGameRoomData(c *gin.Context) { |
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a := app.NewApp(c) |
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defer func() { |
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a.Response() |
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}() |
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req := new(values.PlayGameRoomDataReq) |
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if !a.S(req) { |
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return |
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} |
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resp := values.PlayGameRoomDataResp{} |
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a.Data = resp |
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} |
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func getPlayGameRoomDataInfo(s, e *int64, channel *int, gameId *int, roomId *int, controlType int) values.PlayGameRoomDataInfo { |
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var playGameRoomDataInfo values.PlayGameRoomDataInfo |
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playGameRoomDataInfo.Date = *s |
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playGameRoomDataInfo.GameId = *gameId |
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playGameRoomDataInfo.ControlType = controlType |
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event := int(common.CurrencyEventGameSettle) |
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playGameRoomDataInfo.Amount = models.GetProfit(s, e, channel, gameId, roomId, &event, &controlType) |
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playGameRoomDataInfo.GameCount = models.GetControlTotal(s, e, channel, gameId, roomId, &controlType, false) |
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winCount := models.GetControlTotal(s, e, channel, gameId, roomId, &controlType, true) |
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playGameRoomDataInfo.WinPer = utils.GetPer(winCount, playGameRoomDataInfo.GameCount) |
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return playGameRoomDataInfo |
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}
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