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48 lines
1.2 KiB
48 lines
1.2 KiB
package guser |
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import ( |
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"github.com/gin-gonic/gin" |
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"server/common" |
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"server/modules/backend/models" |
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utils "server/modules/backend/util" |
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"server/modules/backend/values" |
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"server/modules/customer/app" |
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) |
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func LostUserDetail(c *gin.Context) { |
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a := app.NewApp(c) |
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defer func() { |
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a.Response() |
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}() |
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req := new(values.LostUserDetailReq) |
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if !a.S(req) { |
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return |
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} |
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resp := values.LostUserDetailResp{} |
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for i := 0; i < len(common.RoomGameIDs); i++ { |
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resp.List = append(resp.List, getLostUserDetail(req.Uid, common.RoomGameIDs[i])) |
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} |
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for i := 0; i < len(common.MillionGameIDs); i++ { |
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resp.List = append(resp.List, getLostUserDetail(req.Uid, common.MillionGameIDs[i].(int))) |
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} |
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a.Data = resp |
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} |
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func getLostUserDetail(uid int, gameId int) values.LostUserDetail { |
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var lostUserDetail values.LostUserDetail |
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lostUserDetail.GameId = gameId |
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isWin := true |
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winCount := models.GetWinGameCountByBalance(nil, nil, &uid, nil, &gameId, nil, &isWin) |
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lostUserDetail.GameCount = models.GetGameCountByBalance(nil, nil, &uid, nil, &gameId, nil) |
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lostUserDetail.WinPer = utils.GetPer(winCount, lostUserDetail.GameCount) |
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lostUserDetail.BreakPer = utils.GetPer(models.GetPlayerBreakCount(nil, nil, &uid, &gameId, nil, nil), lostUserDetail.GameCount) |
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return lostUserDetail |
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}
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