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package call
import (
"fmt"
"reflect"
"server/common"
"server/db"
"server/pb"
"strings"
"gorm.io/gorm"
)
const (
ModuleMail = "Mail"
)
// UpsertRedPointAndNotify 更新红点并通知客户端
func UpsertRedPointAndNotify(uid, num int, module string) {
red := &common.PlayerRed{UID: uid}
db.Mysql().Get(red)
val := reflect.ValueOf(red).Elem().FieldByName(module)
diff := int(val.Int()) + num
if red.ID == 0 {
if diff < 0 {
diff = 0
}
val.SetInt(int64(diff))
db.Mysql().Create(red)
} else {
update := map[string]interface{}{}
if num == 0 || diff <= 0 {
update[module] = 0
val.SetInt(0)
} else {
update[module] = gorm.Expr(fmt.Sprintf("%v + ?", strings.ToLower(module)), num)
val.SetInt(int64(diff))
}
db.Mysql().Update(&common.PlayerRed{UID: uid}, update)
}
send := &pb.RedPoint{}
reflect.ValueOf(send).Elem().FieldByName(module).SetUint(uint64(diff))
SendNR(uid, int(pb.ServerCommonResp_CommonRedPointResp), send, "common")
}
func PushRed(uid int) {
redPoints := &common.PlayerRed{UID: uid}
db.Mysql().Get(redPoints)
checkMail(uid, redPoints)
one := new(pb.RedPoint)
one.Mail = uint32(redPoints.Mail)
SendNR(uid, int(pb.ServerCommonResp_CommonRedPointResp), one, "common")
}