package natsClient const ( TopicNewPlayer = "TopicNewPlayer" TopicClientDisconnect = "TopicClientDisconnect" TopicReloadConfig = "TopicReloadConfig" // 重置配置 TopicBroadcast = "TopicBroadcast" // 广播 TopicBroadcastReq = "TopicBroadcastReq" // 广播 TopicCancelMatch = "TopicCancelMatch" TopicInnerRefreshGold = "TopicInnerRefreshGold" // 通知游戏服刷新金币 // TopicInnerStatistics = "TopicInnerStatistics" // 通知common服写入玩家统计数据 // TopicInnerOnline = "TopicInnerOnline" // 通知common服写入玩家在线统计数据 // TopicInnerPushRed = "TopicInnerPushRed" // 通知common服推送玩家红点 // TopicInnerUpdateRed = "TopicInnerUpdateRed" // 通知common服更新并推送玩家红点 // TopicInnerESPlayerData = "TopicInnerESPlayerData" // 通知common服更新玩家数据 // TopicInnerWarn = "TopicInnerWarn" // 通知common服预警 TopicInnerUpdateWarn = "TopicInnerUpdateWarn" // 通知common服更新预警参数 TopicInnerOptPlayer = "TopicInnerOptPlayer" // 通知全服对玩家进行一些操作 TopicInnerPlayerWithdraw = "TopicInnerPlayerWithdraw" // 通知游戏服某个玩家退出回调了 TopicInnerAfterSettle = "TopicInnerAfterSettle" // 玩家游戏场结算后的一些处理逻辑 TopicBroadcastAll = "TopicBroadcastAll" // 任意协议进行广播操作 TopicCustomerMsg = "TopicCustomerMsg" // 广播玩家客服消息 TopicInnerESBulk = "TopicInnerESBulk" // es批量写入 ) const ( TopicBackRefreshMail = "TopicBackRefreshMail" // 后台通知游戏服刷新玩家邮件 ) const ( QueueAfterSettle = "QueueAfterSettle" )