package jin2 import ( "fmt" "server/call" "server/config" "server/modules/web/providers/base" "server/util" "github.com/liangdas/mqant/log" ) type Sub struct { Base *base.Base } func NewSub(base *base.Base) { base.Sub = &Sub{Base: base} base.SubInitRouter = Jin2 } func (s *Sub) Init() { API = APITest AgentMap = AgentMapTest if config.GetBase().Release { API = APIRlease AgentMap = AgentMapRelease } } type EnterReq struct { UserID string GameID string Language string } type EnterResp struct { Code int Error string Data struct { URL string `json:"Url"` } } func (s *Sub) EnterGame() string { log.Debug("jin2 enter game") providerID := s.Base.EnterGameReq.ProviderID gameID := s.Base.EnterGameReq.GameID game := call.GetGameListByByID(providerID, gameID) if game == nil { return "" } req := &EnterReq{ UserID: call.GetProviderUserName(fmt.Sprintf("%d", s.Base.UID)), GameID: game.GameCode, Language: "en", } var resp EnterResp headers := map[string]string{ "AppID": AgentMap.MchId, "AppSecret": AgentMap.Key, } err := util.HttpPost(API, req, &resp, headers) if err != nil { log.Error("err:%v", err) return "" } if resp.Data.URL == "" { log.Error("err:%+v", resp) return "" } return resp.Data.URL }