接入pgsoft

dev_aagame_provider
zhora 2 weeks ago
parent 3cd399abfb
commit 899742d4ff
  1. 1
      common/provider.go
  2. 3
      modules/web/providers/all/all.go
  3. 147
      modules/web/providers/pg4/api.go
  4. 79
      modules/web/providers/pg4/base.go
  5. 151
      modules/web/providers/pg4/handler.go
  6. 17
      modules/web/providers/pg4/sign.go
  7. 27
      modules/web/providers/pg4/values.go

@ -41,6 +41,7 @@ const (
ProviderJin ProviderJin
ProviderJin2 ProviderJin2
ProviderSn ProviderSn
ProviderPG4
ProviderAll ProviderAll
) )

@ -12,6 +12,7 @@ import (
"server/modules/web/providers/jin2" "server/modules/web/providers/jin2"
"server/modules/web/providers/pg2" "server/modules/web/providers/pg2"
"server/modules/web/providers/pg3" "server/modules/web/providers/pg3"
"server/modules/web/providers/pg4"
"server/modules/web/providers/pgsoft" "server/modules/web/providers/pgsoft"
"server/modules/web/providers/sn" "server/modules/web/providers/sn"
"server/modules/web/providers/tada" "server/modules/web/providers/tada"
@ -59,6 +60,7 @@ type AllProvider struct {
Jin func(b *base.Base) Jin func(b *base.Base)
Jin2 func(b *base.Base) Jin2 func(b *base.Base)
Sn func(b *base.Base) Sn func(b *base.Base)
PG4 func(b *base.Base)
} }
var All = &AllProvider{} var All = &AllProvider{}
@ -105,6 +107,7 @@ func initAll() {
All.Jin = jin.NewSub All.Jin = jin.NewSub
All.Jin2 = jin2.NewSub All.Jin2 = jin2.NewSub
All.Sn = sn.NewSub All.Sn = sn.NewSub
All.PG4 = pg4.NewSub
} }
func InitRouter(r *gin.RouterGroup) { func InitRouter(r *gin.RouterGroup) {

@ -0,0 +1,147 @@
package pg4
import (
"fmt"
"server/common"
"server/db"
"server/util"
"strconv"
"time"
)
const (
ErrCodeSuccess = 0
ErrCodePlayerNotFound = 2000 // 玩家不存在
ErrCodePlayerToken = 2001 // Token错误
ErrCodeInvalidGameID = 102 // 无效的GameDI
ErrCodeInternalError = 3000 // 内部错误
ErrCodeInsufficientBal = 2010 // 投注失败,如余额不足
)
type GameListResponse struct {
Code int `json:"code"`
Msg string `json:"msg"`
Data GameListData `json:"data"`
}
type GameListData struct {
GameList []GameListItem `json:"glist"`
}
type GameListItem struct {
Icon string `json:"icon"`
MapID string `json:"mapid"`
Name string `json:"name"`
Site string `json:"site"`
GameID string `json:"gameid"`
}
// EnterGameRequest 进入游戏
type EnterGameRequest struct {
Uname string `json:"uname"` // 用户名,最长30个字节
GameID string `json:"gameid"` // 所进游戏的编码
Token string `json:"token,omitempty"` // 用户验证token,最长120个字节,用于单一钱包的身份验证接口
Lang string `json:"lang,omitempty"` // 游戏语言,默认为en
Nick string `json:"nick,omitempty"` // 用户昵称,最长40个字节
TotalRecharge int64 `json:"totalRecharge"` // 总充值
TotalBet int64 `json:"totalBet"` // 总下注
Balance int64 `json:"balance"` // 金额
TotalWithdraw int64 `json:"totalWithdraw"` // 总提现(已提现+提现打款中+玩家审核)
}
type EnterGameResponse struct {
Code int `json:"code"`
Msg string `json:"msg"`
Data struct {
GameURL string `json:"gameurl"`
} `json:"data"`
}
// PlaceBetRequest 下注
type PlaceBetRequest struct {
Uname string `json:"uname"`
Token string `json:"token"`
BetID string `json:"betid"`
SessionID string `json:"sessionid"`
GameID string `json:"gameid"`
Bet float64 `json:"bet"`
Award float64 `json:"award"`
IsEndRound bool `json:"is_end_round"`
Ctime int64 `json:"ctime"`
}
type PlaceBetResponse struct {
Code int `json:"code"`
Msg string `json:"msg"`
Data struct {
Uname string `json:"uname"`
BetID string `json:"betid"`
Balance float64 `json:"balance"`
} `json:"data"`
}
type VerifySessionReq struct {
Uname string `json:"uname"`
Token string `json:"token"`
}
type VerifySessionResp struct {
Code int `json:"code"`
Msg string `json:"msg"`
Data struct {
Uname string `json:"uname"`
Balance float64 `json:"balance"`
} `json:"data"`
}
type GetBalanceRequest struct {
GameId string `json:"gameid"`
Uname string `json:"uname"`
}
type GetBalanceResponse struct {
Code int `json:"code"`
Msg string `json:"msg"`
Data struct {
Uname string `json:"uname"`
Balance float64 `json:"balance"`
} `json:"data"`
}
func GetGameList() {
API = APITest
AgentMap = AgentMapTest
url := fmt.Sprintf("%s/api/game/loadlist", APITest)
mchid := AgentMap.MchId
key := AgentMap.Key
timestamp := time.Now().Unix()
headers := map[string]string{
"X-Game-Mchid": mchid,
"X-Game-Timestamp": strconv.FormatInt(timestamp, 10),
"Content-Type": "application/json;charset=UTF-8",
}
type empty struct{}
var e empty
// Generate sign
emptyBody := "{}"
sign := GenerateSign(emptyBody, timestamp, key)
headers["X-Game-Sign"] = sign
var response GameListResponse
err := util.HttpPost(url, e, &response, headers)
if err != nil {
return
}
var gameList []*common.ConfigGameList
for _, item := range response.Data.GameList {
id, _ := strconv.Atoi(item.MapID)
gameList = append(gameList, &common.ConfigGameList{
GameProvider: common.ProviderPG4,
GameID: id,
GameCode: item.GameID,
Icon: item.Icon,
Name: item.Name,
})
}
db.Mysql().Create(gameList)
}

@ -0,0 +1,79 @@
package pg4
import (
"encoding/json"
"fmt"
"server/call"
"server/common"
"server/config"
"server/modules/web/providers/base"
utils "server/util"
"strconv"
"time"
"github.com/liangdas/mqant/log"
)
type Sub struct {
Base *base.Base
}
func NewSub(base *base.Base) {
base.Sub = &Sub{Base: base}
base.SubInitRouter = PG
}
func (s *Sub) Init() {
API = APITest
AgentMap = AgentMapTest
if config.GetBase().Release {
API = APIRelease
AgentMap = AgentMapRelease
}
}
func (s *Sub) EnterGame() string {
url := fmt.Sprintf("%s/api/usr/ingame", API)
timestamp := time.Now().Unix()
uid := s.Base.EnterGameReq.UID
token := s.Base.EnterGameReq.Token
providerID := s.Base.EnterGameReq.ProviderID
gameID := s.Base.EnterGameReq.GameID
mchid := AgentMap.MchId
key := AgentMap.Key
headers := map[string]string{
"X-Game-Mchid": mchid,
"X-Game-Timestamp": strconv.FormatInt(timestamp, 10),
"Content-Type": "application/json;charset=UTF-8",
}
rechargeInfo := call.GetRechargeInfo(uid)
balance := call.GetUserCurrency(uid, common.CurrencyINR)
playerProfile := call.GetPlayerProfile(uid)
game := call.GetConfigGameListByID(providerID, gameID)
if game == nil {
return ""
}
request := EnterGameRequest{
Uname: common.GetProviderUserName(fmt.Sprintf("%d", uid)),
GameID: game.GameCode,
Token: common.GetProviderUserToken(token),
Lang: "pt",
Nick: "",
TotalRecharge: rechargeInfo.TotalRecharge,
TotalWithdraw: rechargeInfo.TotalWithdraw + rechargeInfo.TotalWithdrawing,
TotalBet: playerProfile.TotalBet,
Balance: balance / common.DecimalDigits,
}
body, _ := json.Marshal(request)
sign := GenerateSign(string(body), timestamp, key)
headers["X-Game-Sign"] = sign
// Decode response
var response EnterGameResponse
err := utils.HttpPost(url, request, &response, headers)
if err != nil {
log.Error("err:%v", err)
return ""
}
return response.Data.GameURL
}

@ -0,0 +1,151 @@
package pg4
import (
"server/call"
"server/common"
"server/db"
"server/modules/web/app"
"server/modules/web/providers/base"
"server/util"
"strconv"
"time"
"github.com/gin-gonic/gin"
"github.com/liangdas/mqant/log"
)
func PG(e *gin.RouterGroup) {
e.POST("/VerifySession", VerifySession)
e.POST("/Cash/Get", GetPlayerBalance)
e.POST("/Cash/Bet", PlaceBet)
}
func GetGameID(providerID int, gameCode string) int {
game := call.GetConfigGameListByCode(providerID, gameCode)
if game != nil {
return game.GameID
}
return 0
}
func VerifySession(c *gin.Context) {
a := app.NewApp(c)
defer func() {
a.ResponseB()
}()
req := &VerifySessionReq{}
resp := &VerifySessionResp{}
a.RetData = resp
if !a.SB(req) {
resp.Code = ErrCodeInternalError
return
}
log.Debug("VerifySession req:%+v", req)
if a.ShouldRoute(req, "Uname", common.ProviderAPITypeJson) {
return
}
uid, err := strconv.Atoi(req.Uname)
if err != nil {
log.Error("err:%v", err)
resp.Code = ErrCodePlayerNotFound
return
}
resp.Data.Balance = call.GetUserCurrencyFloat(uid, common.CurrencyINR, common.DecimalDigits)
log.Debug("VerifySession resp:%+v", *resp)
a.Data = resp
}
func GetPlayerBalance(c *gin.Context) {
a := app.NewApp(c)
defer func() {
a.ResponseB()
}()
req := &GetBalanceRequest{}
resp := &GetBalanceResponse{}
a.RetData = resp
if !a.SB(req) {
resp.Code = ErrCodeInternalError
return
}
log.Debug("GetPlayerBalance req:%+v", req)
if a.ShouldRoute(req, "Uname", common.ProviderAPITypeJson) {
return
}
uid, err := strconv.Atoi(req.Uname)
if err != nil {
log.Error("err:%v", err)
resp.Code = ErrCodePlayerNotFound
return
}
resp.Data.Uname = req.Uname
resp.Data.Balance = call.GetUserCurrencyFloat(uid, common.CurrencyINR, common.DecimalDigits)
a.Data = resp
log.Debug("GetPlayerBalance resp:%+v", resp)
}
func PlaceBet(c *gin.Context) {
a := app.NewApp(c)
defer func() {
a.ResponseB()
}()
req := &PlaceBetRequest{}
resp := &PlaceBetResponse{}
a.RetData = resp
if !a.SB(req) {
resp.Code = ErrCodeInternalError
return
}
log.Debug("PlaceBet:%+v", req)
if a.ShouldRoute(req, "Token", common.ProviderAPITypeJson) {
return
}
// 验证token
uid, _ := db.Redis().GetInt(common.GetRedisKeyToken(req.Token))
if uid == 0 {
resp.Code = ErrCodePlayerNotFound
return
}
provider := call.GetConfigGameProvider(common.ProviderPG4)
now := time.Now().Unix()
if req.Bet != 0 || req.Award != 0 {
betReq := &base.BetReq{
UID: uid,
CurrencyType: common.CurrencyINR,
BetAmount: int64(req.Bet * common.DecimalDigits),
TurnOver: int64(req.Bet * common.DecimalDigits),
SettleAmount: int64(req.Award * common.DecimalDigits),
SessionType: common.SessionTypeSettle,
GameID: GetGameID(common.ProviderPG4, req.GameID),
GameName: req.GameID,
Provider: provider,
BetID: req.BetID,
SessionID: req.SessionID,
Time: now,
}
betResp := base.SessionBet(betReq)
if betResp.Code != base.CodeOk {
resp.Code = ErrCodeInternalError
if betResp.Code == base.CodeAccepted {
resp.Code = ErrCodeInternalError
} else if betResp.Code == base.CodeNotEnoughAmount {
resp.Code = ErrCodeInsufficientBal
}
return
}
resp.Data.Balance = util.Decimal(float64(betResp.Balance)/common.DecimalDigits, 2)
} else {
resp.Data.Balance = util.Decimal(float64(call.GetUserCurrency(uid, common.CurrencyINR))/common.DecimalDigits, 2)
}
a.Data = resp
}

@ -0,0 +1,17 @@
package pg4
import (
"crypto/md5"
"encoding/hex"
"strconv"
"strings"
"github.com/liangdas/mqant/log"
)
func GenerateSign(body string, timestamp int64, key string) string {
data := body + strconv.FormatInt(timestamp, 10) + key
log.Info("data:%v", data)
hash := md5.Sum([]byte(data))
return strings.ToUpper(hex.EncodeToString(hash[:]))
}

@ -0,0 +1,27 @@
package pg4
const (
APIRelease = "https://pggame.ux7k.com"
APITest = "https://pggame.1iibet.com"
LaunchGameURL = "/api/usr/ingame"
GetGameListURL = "/api/game/loadlist"
Lang = "en"
)
type Agent struct {
MchId string `json:"mch_id"`
Key string `json:"key"`
}
var (
API = ""
AgentMap Agent
AgentMapTest = Agent{
"10087",
"12DD45A2758A9AEA0224DB8B7F8A36E3",
}
AgentMapRelease = Agent{
"10088",
"E21B1CFF68CD984C6ADB25554BAF16C3",
}
)
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