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package guser
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import (
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"fmt"
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"github.com/olivere/elastic/v7"
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"server/call"
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"server/common"
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"server/db"
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"server/modules/backend/values"
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"server/modules/customer/app"
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"strconv"
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"github.com/gin-gonic/gin"
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"github.com/liangdas/mqant/log"
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uutil "server/util"
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)
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func GetGameUserInfo(c *gin.Context) {
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a := app.NewApp(c)
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defer func() {
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a.Response()
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}()
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req := new(values.GetGameUserInfoReq)
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if !a.S(req) {
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return
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}
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user := &common.PlayerDBInfo{}
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switch req.Data.(type) {
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case int, int64, float32, float64:
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id := uutil.GetInt(req.Data)
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if id <= 999999999 {
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user.Id = id
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} else {
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user.Mobile = strconv.Itoa(id)
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}
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case string:
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str := req.Data.(string)
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if len(str) == 10 {
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user.Mobile = str
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} else {
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id, err := strconv.Atoi(str)
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if err != nil {
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a.Code = values.CodeParam
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a.Msg = "玩家不存在"
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return
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}
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user.Id = id
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}
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}
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err := db.Mysql().Get(user)
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if err != nil {
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log.Error("err:%v", err)
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a.Code = values.CodeParam
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a.Msg = "玩家不存在"
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return
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}
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uid := user.Id
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ur, _ := call.GetUserXInfo(uid, "online")
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info := &common.RechargeInfo{UID: uid}
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err = db.Mysql().Get(info)
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if err != nil {
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log.Error(err.Error())
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}
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// control := &common.PlayerControl{UID: uid}
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// err = db.Mysql().Get(control)
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// if err != nil {
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// log.Error(err.Error())
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// }
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// lg := &common.LoginRecord{UID: uid}
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// err = db.Mysql().GetLast(lg)
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// if err != nil {
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// log.Error(err.Error())
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// }
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//pointControl := &common.ConfigPointControl{UID: uid}
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//db.Mysql().Get(pointControl)
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// per := 0
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// tar := ""
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// if control.NewControlFin == 1 {
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// if control.NewControlLevel == 0 {
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// control.NewControlLevel = 1
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// }
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// con := call.GetNewControlConfigByID(control.NewControlLevel)
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// if con != nil {
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// control.TargetValue = con.ControlNum
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// per = con.ControlPer
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// tar = fmt.Sprintf("%v", control.TargetValue)
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// }
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// } else {
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// if control.ControlSection > 0 {
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// re := &common.RechargeInfo{UID: uid}
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// db.Mysql().Get(re)
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// con := call.GetSignleControlConfigByRecharge(re.TotalCharge)
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// if con != nil {
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// rcon := reflect.ValueOf(con).Elem()
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// per = int(rcon.FieldByName(fmt.Sprintf("ControlPer%v", control.ControlSection)).Int())
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// }
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// }
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// tar = uutil.FormatFloat(float64(control.TargetValue)/100, 2)
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// }
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//black := &common.ConfigMillionBlack{UID: uid}
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//db.Mysql().Get(black)
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resp := values.GetGameUserInfoV1Resp{
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UID: user.Id,
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Nick: user.Nick,
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//Recharge: info.TotalCharge,
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//Withdraw: info.TotoalWithdraw,
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Channel: user.ChannelID,
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Phone: user.Mobile,
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OpenID: *user.Openid,
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//Cash: user.Cash,
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//Total: user.BindCash + user.Cash,
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Online: ur.Online == common.PlayerOnline,
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Status: user.Status,
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Birth: user.Birth,
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// PlayCount: util.GetGUserPlayCount(uid),
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IP: user.IP,
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LastLogin: user.LastLogin,
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Tag: user.Tag,
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// IsFinishNewControl: control.NewControlFin == 2,
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// NewControlLevel: control.NewControlLevel,
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// ControlLevel: control.ControlLevel,
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// ControlSection: control.ControlSection,
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// ControlValue: uutil.FormatFloat(float64(control.ControlValue)/100, 2),
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// ControlPer: per,
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// TargetValue: tar,
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// FreeAmount: uutil.FormatFloat(float64(control.FreeAmount)/100, 2),
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//PointControlValue: uutil.FormatFloat(float64(pointControl.CurControlNum)/100, 2),
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//PointControlTargetValue: uutil.FormatFloat(float64(pointControl.ControlNum), 2),
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//PointControlPer: pointControl.ControlPer,
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UserGameData: ChangeUserGameInfo(GetUserGameInfo(user.Id)),
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//Gpsadid: user.DeviceId,
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//Black: black,
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}
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var tmpUser []common.PlayerDBInfo
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_, err = db.Mysql().QueryAll(fmt.Sprintf("deviceid = '%s'", user.DeviceId), "", &common.PlayerDBInfo{}, &tmpUser)
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if err != nil {
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log.Error(err.Error())
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}
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for _, v := range tmpUser {
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resp.SubAccount = append(resp.SubAccount, v.Id)
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}
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a.Data = resp
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}
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// 获取用户游戏信息
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func GetUserGameInfo(uid int) map[string][]values.UserGameInfo {
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q := elastic.NewBoolQuery()
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q.Filter(elastic.NewTermQuery("uid", uid))
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q.Filter(elastic.NewTermsQuery("event", common.GetGameEvents()...))
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buk, err := db.ES().Group2SumBy(common.ESIndexBalance, "exi1", "exi2", "value", q, "", false, 0)
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if err != nil {
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log.Error("err:%v", err)
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}
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ret := map[string][]values.UserGameInfo{}
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var totalCount, totalProfit int64
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for _, v := range buk.Buckets {
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provider := call.GetConfigGameProvider(uutil.GetInt(v.Key))
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if provider == nil {
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continue
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}
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games := []values.UserGameInfo{}
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for _, k := range v.Sub1.Buckets {
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thisGame := call.GetConfigGameListByID(provider.ProviderID, uutil.GetInt(k.Key))
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if thisGame == nil {
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continue
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}
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count := uutil.GetInt64(k.Doc_count)
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profit := uutil.GetInt64(k.Sub2.Value)
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totalCount += count
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totalProfit += profit
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games = append(games, values.UserGameInfo{
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GameName: thisGame.Name + fmt.Sprintf("(%d)", thisGame.GameID),
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GameCount: count,
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Profit: profit,
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})
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}
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ret[provider.ProviderName] = games
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}
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ret["总计"] = []values.UserGameInfo{{GameCount: totalCount, Profit: totalProfit}}
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return ret
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}
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// 获取用户游戏信息
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func ChangeUserGameInfo(gameInfo map[string][]values.UserGameInfo) []values.UserGameInfo {
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var result []values.UserGameInfo
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for k, games := range gameInfo {
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for _, v := range games {
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result = append(result, values.UserGameInfo{
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GameName: v.GameName,
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GameCount: v.GameCount,
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Profit: v.Profit,
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ProviderName: k,
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})
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}
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}
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return result
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}
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