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207 lines
6.9 KiB
207 lines
6.9 KiB
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2 months ago
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package guser
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import (
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"fmt"
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"server/common"
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"server/db"
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"server/modules/backend/models"
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utils "server/modules/backend/util"
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"server/modules/backend/values"
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"server/modules/customer/app"
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"server/util"
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"time"
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"github.com/gin-gonic/gin"
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"github.com/liangdas/mqant/log"
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"github.com/olivere/elastic/v7"
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)
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func GetGameUserList(c *gin.Context) {
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a := app.NewApp(c)
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defer func() {
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a.Response()
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}()
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req := new(values.GetGameUserListReq)
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if !a.S(req) {
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return
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}
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su, eu := utils.GetQueryUnix(req.Start, req.End)
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var sqlList, sqlTotal, sqlCount string
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// list
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sqlList = fmt.Sprintf("SELECT a.id AS UID,"+ // 用户uid
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"a.nick AS Nick,"+ // 用户昵称
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"a.status AS Status,"+ // 用户状态
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"a.mobile AS Phone,"+ // 用户手机号
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"a.birth AS Birth,"+ // 用户生日
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"(a.cash+a.bind_cash) AS TotalCash,"+ // 用户总金额
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"a.cash AS Cash,"+ // 用户可提现现金
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"IFNULL(b.total_charge,0) AS Recharge,"+ // 用户充值金额
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"IFNULL(b.total_withdraw,0) AS Withdraw,"+ // 用户提现金额
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"a.online AS Online "+ // 用户是否在线
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"FROM users AS a LEFT JOIN recharge_info AS b ON a.id = b.uid WHERE a.role <> 100 AND a.birth >= %d AND a.birth < %d", su, eu)
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// total
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sqlTotal = fmt.Sprintf("SELECT SUM(a.cash+a.bind_cash) AS CashTotal,"+ // 总金额
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"SUM(a.cash) AS WithdrawableTotal,"+ // 总可提现现金
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"SUM(b.total_charge) AS RechargeTotal,"+ // 总充值
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"SUM(b.total_withdraw) AS WithdrawHistoryTotal, "+ // 历史提现
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"COUNT((IF(a.cash>=10000,TRUE,NULL))) AS WithdrawPlayerCount "+ // 提现玩家数量
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"FROM users AS a LEFT JOIN recharge_info AS b ON a.id = b.uid WHERE a.role <> 100 AND a.birth >= %d AND a.birth < %d", su, eu)
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// count
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sqlCount = fmt.Sprintf("SELECT count(*) FROM users WHERE role<>100 AND birth >= %d AND birth < %d", su, eu)
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order := "a.birth"
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sort := ""
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if req.Order != 0 {
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if req.Order < 0 {
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sort = " desc"
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req.Order = -req.Order
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}
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switch req.Order {
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case 1: // 1是按玩家充值金额排序
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order = "b.total_charge"
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case 2: // 2是按金币数量排序
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order = "a.cash+a.bind_cash"
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case 3: // 3是按可提现总额排序
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order = "a.cash"
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case 4: // 4是按历史提现金额排序
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order = "b.total_withdraw"
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case 5: // 5是按注册时间排序
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order = "a.birth"
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default:
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a.Code = values.CodeParam
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a.Msg = "排序参数不合法"
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return
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}
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}
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if req.Channel != 0 {
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sqlList += fmt.Sprintf(" and a.channel_id = %d ", req.Channel)
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sqlTotal += fmt.Sprintf(" and a.channel_id = %d ", req.Channel)
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sqlCount += fmt.Sprintf(" and channel_id = %d ", req.Channel)
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}
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if req.Status != 0 {
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sqlList += fmt.Sprintf(" and a.status = %v", req.Status)
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sqlCount += fmt.Sprintf(" and status = %v", req.Status)
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sqlTotal += fmt.Sprintf(" and status = %v", req.Status)
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}
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if req.Online != 0 {
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sqlList += fmt.Sprintf(" and a.online = %v", req.Online)
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sqlCount += fmt.Sprintf(" and online = %v", req.Online)
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sqlTotal += fmt.Sprintf(" and online = %v", req.Online)
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}
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//if req.CoinLimit != nil {
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// CoinLimit := *req.CoinLimit
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// if len(CoinLimit) < 2 {
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// sqlList += fmt.Sprintf(" and %d <= (a.cash + a.bind_cash) and (a.cash + a.bind_cash) <= %d", 0, 3000)
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// sqlCount += fmt.Sprintf(" and %d <= (cash + bind_cash) and (cash + bind_cash) <= %d", 0, 3000)
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// sqlTotal += fmt.Sprintf(" and %d <= (cash + bind_cash) and (cash + bind_cash) <= %d", 0, 3000)
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// } else {
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// if CoinLimit[1] == 0 {
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// sqlList += fmt.Sprintf(" and %d <= (a.cash + a.bind_cash) ", CoinLimit[0])
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// sqlCount += fmt.Sprintf(" and %d <= (cash + bind_cash) ", CoinLimit[0])
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// sqlTotal += fmt.Sprintf(" and %d <= (cash + bind_cash) ", CoinLimit[0])
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// } else {
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// sqlList += fmt.Sprintf(" and %d <= (a.cash + a.bind_cash) and (a.cash + a.bind_cash) <= %d", CoinLimit[0], CoinLimit[1])
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// sqlCount += fmt.Sprintf(" and %d <= (cash + bind_cash) and (cash + bind_cash) <= %d", CoinLimit[0], CoinLimit[1])
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// sqlTotal += fmt.Sprintf(" and %d <= (cash + bind_cash) and (cash + bind_cash) <= %d", CoinLimit[0], CoinLimit[1])
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// }
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// }
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//}
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sqlList += fmt.Sprintf(" ORDER BY %v %v LIMIT %v OFFSET %v", order, sort, req.Num, (req.Page-1)*req.Num)
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resp := values.GetGameUserListResp{}
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if err := db.Mysql().C().Raw(sqlList).Scan(&resp.List).Error; err != nil {
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log.Error("err:%v", err)
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a.Code = values.CodeRetry
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return
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}
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// isWin := true
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uids := []interface{}{}
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for i, v := range resp.List {
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lg := &common.LoginRecord{UID: v.UID}
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err := db.Mysql().GetLast(lg)
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if err != nil {
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log.Error(err.Error())
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}
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resp.List[i].LastLogin = lg.Time
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uids = append(uids, v.UID)
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// winCount := models.GetWinGameCountByBalance(nil, nil, &resp.List[i].UID, req.Channel, nil, nil, &isWin)
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// resp.List[i].GameCount = models.GetGameCountByBalance(nil, nil, &resp.List[i].UID, req.Channel, nil, nil)
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// resp.List[i].WinPer = utils.GetPer(winCount, resp.List[i].GameCount)
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// controlInfo := &common.PlayerControl{UID: v.UID}
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// err = db.Mysql().GetLast(controlInfo)
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// if err != nil {
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// log.Error(err.Error())
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// }
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// resp.List[i].ControlInfo = *controlInfo
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data := common.CurrencyBalance{}
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q := elastic.NewBoolQuery()
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q.Filter(elastic.NewRangeQuery("uid").Gte(resp.List[i].UID))
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q.Filter(elastic.NewRangeQuery("uid").Lt(resp.List[i].UID + 1))
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q.Filter(elastic.NewRangeQuery("event").Gte(common.CurrencyEventGameSettle))
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q.Filter(elastic.NewRangeQuery("event").Lt(common.CurrencyEventGameBet))
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err = db.ES().QueryOne(common.ESIndexBalance, q, &data, "id", false)
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if err != nil {
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log.Error("err:%v", err)
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//resp.List[i].PlayerStatus = nil
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} else {
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if data.Time >= (time.Now().Unix() - 60) {
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//resp.List[i].PlayerStatus = map[string]string{
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// "gameId": data.Desc,
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// "roomId": data.RoomName,
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//}
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}
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}
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//user, _ := call.GetUserInfo(v.UID)
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//resp.List[i].AccountCount = int(db.Mysql().Count(&common.PlayerDBInfo{}, fmt.Sprintf("deviceid = '%v'", user.DeviceId)))
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}
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total := models.GetGameCountByUIDs(uids, false)
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win := models.GetGameCountByUIDs(uids, true)
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for i, v := range resp.List {
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_ = i
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for _, u := range total.Buckets {
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if util.GetInt(u.Key) == v.UID {
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//resp.List[i].GameCount = int64(u.Doc_count)
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break
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}
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}
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//var winCount int64
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for _, u := range win.Buckets {
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if util.GetInt(u.Key) == v.UID {
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//winCount = int64(u.Doc_count)
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break
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}
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}
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//resp.List[i].WinPer = utils.GetPer(winCount, resp.List[i].GameCount)
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}
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if err := db.Mysql().C().Raw(sqlCount).Scan(&resp.Count).Error; err != nil {
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log.Error("err:%v", err)
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a.Code = values.CodeRetry
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return
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}
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//if err := db.Mysql().C().Raw(sqlTotal).Scan(&resp.Total).Error; err != nil {
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// log.Error("err:%v", err)
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// a.Code = values.CodeRetry
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// return
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//}
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//
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//resp.Total.WithdrawPlayerPer = utils.GetPer(resp.Total.WithdrawPlayerCount, resp.Count)
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//
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//resp.Total.UnRechargePlayerCash, resp.Total.UnRechargePlayerAmount = models.GetUnRechargePlayerAmount(req.Channel, su, eu)
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a.Data = resp
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}
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